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	<title>Comments on: Grease Pencil improves review work in Blender</title>
	<atom:link href="http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
	<lastBuildDate>Wed, 10 Mar 2010 03:19:28 +0000</lastBuildDate>
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		<title>By: Tutorial de modelagem 3d para uma mão com subdivisão - Allan Brito</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-1457</link>
		<dc:creator>Tutorial de modelagem 3d para uma mão com subdivisão - Allan Brito</dc:creator>
		<pubDate>Tue, 17 Feb 2009 14:51:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-1457</guid>
		<description>[...] entre equipes. Nesse caso em especial, o autor do tutorial usa uma ferramenta semelhante ao Grease Pencil do Blender 3D para planejar e topologia da mão em 3d, antes de começar a efetivamente trabalhar na [...]</description>
		<content:encoded><![CDATA[<p>[...] entre equipes. Nesse caso em especial, o autor do tutorial usa uma ferramenta semelhante ao Grease Pencil do Blender 3D para planejar e topologia da mão em 3d, antes de começar a efetivamente trabalhar na [...]</p>
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		<title>By: Taj</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-556</link>
		<dc:creator>Taj</dc:creator>
		<pubDate>Tue, 13 Jan 2009 06:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-556</guid>
		<description>oh and in response to flip book, just use the different layers and continue to convert the grease into objects, or you could retain many objects in an archive, also perhaps use transform. I really do encourage you to make the switch to blender.</description>
		<content:encoded><![CDATA[<p>oh and in response to flip book, just use the different layers and continue to convert the grease into objects, or you could retain many objects in an archive, also perhaps use transform. I really do encourage you to make the switch to blender.</p>
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		<title>By: Taj</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-555</link>
		<dc:creator>Taj</dc:creator>
		<pubDate>Tue, 13 Jan 2009 06:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-555</guid>
		<description>you can convert to bazier and then extrude to make the objects visable. also you can draw paths for objects, and so on. check out super3boys demos on youtube for awesome blender tutorials</description>
		<content:encoded><![CDATA[<p>you can convert to bazier and then extrude to make the objects visable. also you can draw paths for objects, and so on. check out super3boys demos on youtube for awesome blender tutorials</p>
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		<title>By: Christoph Cowen</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-354</link>
		<dc:creator>Christoph Cowen</dc:creator>
		<pubDate>Sat, 29 Nov 2008 04:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-354</guid>
		<description>Without sounding negative (hopefully) about a good tutorial, the most important bit about Grease Pencil is its ability no take these lines and clumsy squiggles and turn them into a really meaningful geometry set.

Convert to 
    Armature
    Spline
    Path

...and do that non linearly with a completely separate layer system. Wow!</description>
		<content:encoded><![CDATA[<p>Without sounding negative (hopefully) about a good tutorial, the most important bit about Grease Pencil is its ability no take these lines and clumsy squiggles and turn them into a really meaningful geometry set.</p>
<p>Convert to<br />
    Armature<br />
    Spline<br />
    Path</p>
<p>&#8230;and do that non linearly with a completely separate layer system. Wow!</p>
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		<title>By: agnes swart</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-286</link>
		<dc:creator>agnes swart</dc:creator>
		<pubDate>Wed, 12 Nov 2008 12:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-286</guid>
		<description>wow! awesome feature!
indeed like jin said, if you can have grease pencils by frame (or, even better) grease to a range of frames, you could use it as an awesome tool to plan your moves out. maybe you&#039;d need an option to reset the camera to the position it was in while drawing the frames or something though.</description>
		<content:encoded><![CDATA[<p>wow! awesome feature!<br />
indeed like jin said, if you can have grease pencils by frame (or, even better) grease to a range of frames, you could use it as an awesome tool to plan your moves out. maybe you&#8217;d need an option to reset the camera to the position it was in while drawing the frames or something though.</p>
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		<title>By: jin choung</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-37</link>
		<dc:creator>jin choung</dc:creator>
		<pubDate>Mon, 21 Jul 2008 05:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-37</guid>
		<description>howdy!

awesome!  i currently work at a maya house where the anim directors are asking for this feature constantly!  there are scripts but evidently, none of them are good enough for their purposes so they just use acetate taped to monitors and draw it out.

if i can make a ridiculously early request, i&#039;d LOOOOoooove to see the ability to make not just single drawings but have the drawings be saved according to &quot;current frame&quot;... so that someone can create a flip book or draw over to give direction over an entire sequence.

having said that though, there are OTHER situations where you want the same drawing to stay on screen as you&#039;re scrubbing through timeline (like when you draw an arc tracing the motion a joint should make across screen) so it would be nice to have the option to either have a &quot;static drawing&quot; or &quot;flip book&quot;.

also, the ability to make NEW flipbooks/drawings and SAVE these and be able to load at any time... that would be awesome.

hahaha, i know that&#039;s asking alot but i just thought i&#039;d drop my wish list on you.

thank you much for your efforts so far.  it looks awesome!</description>
		<content:encoded><![CDATA[<p>howdy!</p>
<p>awesome!  i currently work at a maya house where the anim directors are asking for this feature constantly!  there are scripts but evidently, none of them are good enough for their purposes so they just use acetate taped to monitors and draw it out.</p>
<p>if i can make a ridiculously early request, i&#8217;d LOOOOoooove to see the ability to make not just single drawings but have the drawings be saved according to &#8220;current frame&#8221;&#8230; so that someone can create a flip book or draw over to give direction over an entire sequence.</p>
<p>having said that though, there are OTHER situations where you want the same drawing to stay on screen as you&#8217;re scrubbing through timeline (like when you draw an arc tracing the motion a joint should make across screen) so it would be nice to have the option to either have a &#8220;static drawing&#8221; or &#8220;flip book&#8221;.</p>
<p>also, the ability to make NEW flipbooks/drawings and SAVE these and be able to load at any time&#8230; that would be awesome.</p>
<p>hahaha, i know that&#8217;s asking alot but i just thought i&#8217;d drop my wish list on you.</p>
<p>thank you much for your efforts so far.  it looks awesome!</p>
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		<title>By: Allan Brito</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-33</link>
		<dc:creator>Allan Brito</dc:creator>
		<pubDate>Sun, 20 Jul 2008 18:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-33</guid>
		<description>@ms:
Thanks for the warning. I`ve updated the article.</description>
		<content:encoded><![CDATA[<p>@ms:<br />
Thanks for the warning. I`ve updated the article.</p>
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		<title>By: ms</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-32</link>
		<dc:creator>ms</dc:creator>
		<pubDate>Sun, 20 Jul 2008 18:05:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-32</guid>
		<description>spelling correction: 

&quot;if your notes are placed right over a model, you can`t moVe the view &quot;</description>
		<content:encoded><![CDATA[<p>spelling correction: </p>
<p>&#8220;if your notes are placed right over a model, you can`t moVe the view &#8220;</p>
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		<title>By: Ivan</title>
		<link>http://www.blender3darchitect.com/2008/07/grease-pencil-improves-review-work-in-blender/comment-page-1/#comment-31</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 20 Jul 2008 11:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=34#comment-31</guid>
		<description>Great Idea! very useful, thanks, thanks, thanks.
I just would add a text function.

It can work to check the curves (flow) of an animation too.</description>
		<content:encoded><![CDATA[<p>Great Idea! very useful, thanks, thanks, thanks.<br />
I just would add a text function.</p>
<p>It can work to check the curves (flow) of an animation too.</p>
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